Note: This is a fan creation and is not part of the SRD.
Medium humanoid (any race), any non-good alignment
Armor Class 12 (no armor)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
|11 (+0)||14 (+2)||12 (+1)||10 (+0)||12 (+1)||15 (+2)|
Skills Deception +4, Persuasion +4, Religion +2
Senses passive Perception 11
Languages any two languages (usually Common and an otherworldly tongue)
Challenge 2 (450 XP)
- Dark Devotion: The cult sorcerer has advantage on saving throws against being charmed or frightened.
- Spellcasting: The fanatic is a 4th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following Sorcerer spells :
- Cantrips (at will): light, prestidigitation, ray of frost
- 1st level (4 slots): charm person, magic missile, shield
- 2nd level (3 slots): darkness, scorching ray
- Multiattack: The fanatic makes two melee attacks.
- Dagger: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.